Software Engineer
9+ years in the game industry specializing in proprietary engines and tools/DCC (.NET/C++). Shipped products used in production pipelines and released in AAA titles.
Wizcorp (Keywords Studios)
2018 - Present
Built custom engine systems and DCC tools for Japanese AAA studios (C++, C#)
Pixowl
2017 - 2018
Implemented new gameplay features for mobile games (C++, Android, iOS)
University of Rovira i Virgili
In progress
Focused on application security and machine learning.
Haute Ecole de Liege
2005
Software engineering, data structures, and algorithms.
A few games I've contributed to as a developer.