Laurent Zubiaur

Software Engineer

Laurent Zubiaur

9+ years in the game industry specializing in proprietary engines and tools/DCC (.NET/C++). Shipped products used in production pipelines and released in AAA titles.

Experience

  • Game Engine Programmer

    Wizcorp (Keywords Studios)

    2018 - Present

    Built custom engine systems and DCC tools for Japanese AAA studios (C++, C#)

  • Game Developer

    Pixowl

    2017 - 2018

    Implemented new gameplay features for mobile games (C++, Android, iOS)

Education

  • Master in Computer Security Engineering and AI

    University of Rovira i Virgili

    In progress

    Focused on application security and machine learning.

  • Bachelor in Computer Science

    Haute Ecole de Liege

    2005

    Software engineering, data structures, and algorithms.

© 2026 Laurent Zubiaur. All Rights Reserved.